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Extra info for Computer Gaming World (November)
CT: One thing that I loved [in Total Annihilation] was the ability to add new things to the game after the fact by simply dropping in new data, without recompiling the executable. Every game made should be data-driven because if you have to recompile, then you have to update the executable, increment the version number, and you’re probably invalidating saved games. You’re gonna make it so every single person who wants to play a multiplayer game has to go out and upgrade to that version. CGW: And it works so well with Battlefield 2.
Dough with Fish MAIL BYTES 24 > COMPUTER GAMING WORLD ONE LAST BAG OF HATE FOR THE ROAD Playing World of WarCraft teaches kids a whole slew of important life lessons, which they can use to help them succeed when they become adults. —Aaron Cooperband bitch-osity and smart-ass-o-rama of everyone who rights in. I just don’t get why people care so much about little grammar problems and where or not the US currency to some silly money rate is correct. Why don’t people axe questions, like about release dates and possibilties of games or i dunno anything.
All other trademarks, logos and copyrights are property of their respective owners. ISSUE 268 Letters LETTER OF THE YEAR? SERIOUSLY…HOW COULD PEOPLE still be sending in letters and e-mails about the move away from numerical review scores? Here’s my compromise: Start giving stars or percentages to the letters that people send in, so I know at a glance which ones consist of people whining about doing away with the ratings and can skip over them accordingly. Burdett This letter receives 5 out of 5 stars and a Letter of the Year nomination.