Beginning iOS 9 Programming with Swift by Simon Ng

By Simon Ng

Structure: PDF
Release date: April 19, 2016


We will construct a nutrients app from scratch. beginning by means of developing an app prototype, we are going to upload a number of good points to the app in each one bankruptcy and you'll have an app after operating throughout the e-book. through the process the app improvement, you are going to research:

- study speedy 2 fundamentals utilizing Playgrounds
- layout UI utilizing Stack Views
- New positive factors of Xcode 7 like Storyboard References
- car format and measurement Classes
- desk perspectives, Tab Bar and Navigation Controllers
- desk mobile Customization and Self Sizing Cells
- making use of Blur impact utilizing UIVisualEffect
- UIView animations and snapshot Manipulation
- operating with maps
- gaining access to photograph Library and Camera
- utilizing UIWebView and SFSafariViewController to provide internet content
- seek bar integration
- Saving information utilizing center Data
- developing instructional monitors utilizing UIPageViewController
- operating with CloudKit
- construction a social sharing for fb and Twitter
- Localizing Your App into various languages
- Arranging beta try utilizing TestFlight
- filing your app to App shop

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Extra resources for Beginning iOS 9 Programming with Swift

Sample text

These constraints ensure the button is always positioned at the center of the view. Alternatively, you can view these constraints in the Size inspector.

Xcode then brings up a visual editor for storyboards, known as Interface Builder. ​ 36 Figure 3-12 . The Interface Builder Editor The Interface Builder editor provides a visual way for developers to create and design an app's UI. Not only can you use it to design individual view, the Interface Builder's storyboard designer lets you lay out multiple views, and chain them together using different types of transitions to create the complete user interface. All these can be done without writing a line of code.

Consider the "Hello World" button again, how do you describe its position if you want to place the button at the center of the view? You would probably describe it like this: The button should be centered both horizontally and vertically, regardless of the screen resolution and orientation. 61 Here you actually define two constraints: center horizontally center vertically These constraints express rules for the layout of the button in the interface. Auto layout is all about constraints. While we describe the constraints in words, the constraints in auto layout are expressed in mathematical form.

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